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Brazil (for Max) end-of-life announcement... 1 Reply

Guess this was to be expected. But I hope this is referring only to supporting B2 for Max and that they've not killed off development of B3 for Max?! :{…Continue

Started by Jonah Barnett. Last reply by jim.carruthers 1 hour ago.

Brute-forcing metallic car paint 2 Replies

I'm sure the recipe for this is fairly standard? Not that I've been able to find anything googling. I need to make one up though, as I guess has been noted the CarPaint shader doesn't really work…Continue

Started by jim.carruthers. Last reply by jim.carruthers May 9.

Material terms... 3 Replies

I have been modifying existing materials so far but want to break out and make my own. If we can all explain the terms we know it will help every one gain an better understanding?  I actually dont…Continue

Started by Liam Woolley. Last reply by Vicente Soler May 7.

Displacement yet? 2 Replies

Hi againAny sign of displacement beside the bump...?ThanksContinue

Started by Jennifer Shapiro. Last reply by Jennifer Shapiro May 5.

Latest Activity

jim.carruthers replied to Jonah Barnett's discussion Brazil (for Max) end-of-life announcement...
"Indeed they say it's just about B2 for Max, but it doesn't sound encouraging for the timeline of B3. I think maybe they could have handled this differently, I sure don't see how this is going to help me SELL Brazil 2 for Rhino."
1 hour ago
Djordje Jovanovic is now a member of Brazil for Rhino
9 hours ago
agesandros commented on Alan Crighton's photo
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Just Moved In...

"let us know :)"
yesterday
Alan Crighton commented on Alan Crighton's photo
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Just Moved In...

"Aha..... I'll try adjusting and see what it does...."
yesterday
agesandros commented on Alan Crighton's photo
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Just Moved In...

"total count in photon map=100.000,could be this the render time problem?"
yesterday
Profile IconTadashi Chiba, christine rankin and Rena Cukurova joined Brazil for Rhino
yesterday
Jonah Barnett posted a discussion

Brazil (for Max) end-of-life announcement...

Guess this was to be expected. But I hope this is referring only to supporting B2 for Max and that they've not killed off development of B3 for Max?! :{http://splutterfish.com/forums/showthread.php?t=24857See More
yesterday
Alan Crighton commented on Alan Crighton's photo
yesterday
Alan Crighton commented on Alan Crighton's photo
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Just Moved In...

"Hi Agesandros,   Lights were Rhino point-lights with Brazil 2-ray shadows, set to disk area and Inverse Square decay on. The render time was quite long >3hrs, though I'm sure my settings aren't optimum, and McNeel folks could…"
yesterday
agesandros commented on Alan Crighton's photo
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Just Moved In...

"simply great!!! can you share your brazil-setting?type of lights? render time? cpu type?"
Monday
Alan Crighton posted a photo

Just Moved In...

1st attempt at interior rendering. View is Haystack Rock on the Oregon coastline.
Sunday
Profile Icongiorgio gurioli and 洪菠 joined Brazil for Rhino
Friday
 

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High Performance, Integrated Rendering for Rhino 3D

Top artists and designers from every type of industry rely on the Brazil render engine for their most demanding work. Whether showing off the latest designs for a new mobile phone, doing site-accurate visualizations for a new resort-hotel, or generating images of your newest jewelry designs, Brazil can help you create stellar imagery quickly and easily.

Read about Brazil's features...


 


Product Design Brazil can help you visualize your designs in a wide range of styles from high-quality photorealistic renderings, to easy to understand line drawings and illustrations.
  • Flexible camera settings help achieve realism.
  • Mix and match photorealistic and Illustrative rendering styles.
  • Simulate a vast array of complex materials -- everything from hard reflective materials to soft, translucent plastics. More details...

Jewelry Design Brazil is the ideal renderer for the hard-surfaces and complex light interaction needed by jewelry designers.
  • Diffusion in materials along with HDRI lighting create brillance in gemstones.
  • Realistic lighting through caustic photon reflections and refractions.
  • Advanced camera features, like depth-of-field, help show scale and make your renderings look like photographs.

Transportation DesignSharp rendering and multilevel materials allow Brazil to simulate the complex material finishes needed for planes, trains and automobiles.
  • Simple to use HDRI lighting makes set-up a snap.
  • Accurate reflections communicate surface contours.
  • Accurate shadowing and flexibility in camera lenses help create a sense of scale in your images.

Architectural DesignBrazil's render engine has the performance and flexibility to render all forms of exteriors, interiors and landscaping.
  • Global Illumination and industry standard IES photometric datasets from lighting manufacturers can be used.
  • Sunlighting system allows for site specific daylighting studies.
  • Sophisticated, realistic materials allow you to work equally well whether doing interiors or exteriors.

Blog Posts

Brazil Material Library Scene

Posted by Scott Davidson on April 5, 2011 at 11:34am

Marble, Stone and other Noisy Materials

Posted by Scott Davidson on April 5, 2011 at 11:32am

Blending in Toon Materials

Posted by Scott Davidson on April 5, 2011 at 11:31am

Getting Started Guide / Brazil for Rhino

Posted by Scott Davidson on April 5, 2011 at 11:30am

Environment Mapping - some tips #1

Posted by Scott Davidson on April 5, 2011 at 11:24am — 1 Comment

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