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Brazil r/s 2.0 for Rhino

The timid need not apply...

Welcome

 
Based on the Brazil r/s 2.0 technology, Rhino users can now use the same rendering technology as the world's most demanding CG artists without leaving Rhino. Until now, Brazil r/s was only available in Autodesk's 3ds max.

Brazil r/s for Rhino is still in development. All Rhino 4.0 users are invited to fill out an application.

Top production CG artists from every facet of the industry, and around the world, rely on SplutterFish’s Brazil r/s for their most demanding work. Brazil r/s was used most recently in several blockbuster films including Star Wars III: Revenge of the Sith (Lucasfilm Ltd), Sin City (Dimension Films), and the top-selling World of Warcraft (Blizzard Entertainment) video game.

Read interviews with the artists...


Brazil r/s for Rhino
is a collaboration with Splutterfish, LLC to bring Rhino users the latest rendering technology.

McNeel, founded in 1980, is a privately-held, employee-owned company with sales and support offices and affiliates in Seattle, Miami, Buenos Aires, Barcelona, Tokyo, Taipei, Seoul, Kuala Lumpur, Beijing, and Shanghai with more than 700 resellers, distributors, OEMs, and training centers around the world.

SplutterFish LLC, established in 2001, designs high-end, affordable and efficient 3D rendering tools used by the industry's top studios. SplutterFish products are currently available from the company and its international reseller representatives.