I think something has changed since the last time i tried to use textures with rhino and brazil.
This image is rendered using the default rhino render with the gamma output set to 1 and the gamma of the texture in the adjustment panel set to 1:

This image has the gamma output set to 2.2 and the gamma texture set to 0.45 (1/2.2). Everything seems fine:
Now in Brazil:
This image has the gamma output set to 1 and texture gamma set to 1:
This image has the gamma output set to 2.2 and texture gamma set to 0.45:
Pick the odd one out. I don't think that's the way it should behave. If i inverse the gamma of the image manually in photoshop first it renders correctly.